Blood Lance
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Blood Lance
Necromancer · Core · Lucky Hit 50%
Essence Cost: X Lucky Hit Chance: X% Throw a blood lance, dealing X to an enemy that ricochets to another enemy. Enemies hit are lanced for X seconds. When Blood Lance hits an enemy, it deals damage to all other lanced enemies.
Skill Modifiers
- Blood Seeker — Blood Lance deals 45% increased damage to enemies it hits per lanced enemy.
- Festering Wound — Blood Lance becomes a Darkness Skill and deals Shadow damage. Enemies hit are permanently lanced and the lance deals tooltip darkness dot Corrupting damage per second to them.
- Fortify — Blood Lance Fortifies you for 4% of your Maximum Life (X) if it hits an enemy already lanced.