Blood Mist
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Blood Mist
Necromancer · Defensive · Lucky Hit 3%
Cooldown: X seconds Lucky Hit Chance: X Disperse into a bloody mist, becoming Immune for X seconds. You deal tooltip dot damage to enemies and Heal for X% of your Maximum Life (X) over the duration.
Skill Modifiers
- Blood Rush — Blood Mist is now also a Mobility Skill and its Cooldown is reduced to 8 seconds. Instead of dispersing you into a bloody mist, Blood Mist consumes a nearby corpse to teleport you to the target location and grants Unstoppable for X seconds.
- Devouring Mist — Blood Mist becomes a Darkness Skill that deals Shadow damage. Blood Mist now deals tooltip dot shadow Shadow damage over its duration and applies Vampiric Curse to enemies.
- Movement Speed — Blood Mist increases your Movement Speed by 30% for 3 seconds.