Bone Spirit
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Bone Spirit
Necromancer · Macabre · Lucky Hit 33%
Lucky Hit Chance: X% Conjure a spirit of bone that seeks enemies and explodes, dealing X damage.
Skill Modifiers
- Charges — Bone Spirit gains 1 additional Charge and its Charge Cooldown is reduced by 2 seconds.
- Astral Projection — Bone Spirit no longer seeks enemies and instead spirals around you, piercing through enemies and exploding for damage variant c damage when it hits them.
- Core Skill — Bone Spirit becomes a Core Skill, costs 30 Essence, and no longer has a Cooldown. Bone Spirit will consume all of your remaining Essence on cast, dealing 3% increased damage for each point of Essence consumed.