Decompose
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Decompose
Necromancer · Basic
Generate Essence: X per second Lucky Hit Chance: X Tear the flesh from an enemy, dealing decomposing Corrupting damage per second and forming a usable Corpse with the flesh every 1 |4second:seconds;.
Skill Modifiers
- Damage Bonus — Decompose deals 50% increased damage
- Rip and Tear — Decompose becomes a Bone Skill that deals Physical damage. Decompose now hits all other enemies in between you and the primary target.
- Barrier — Decompose grants a Barrier every second for 10% of your Maximum Life () that lasts X seconds.