Reap
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Reap
Necromancer · Basic · Lucky Hit 30%
Generate Essence: X Lucky Hit Chance: X% Sweep an ethereal scythe in front of you, dealing X damage.
Skill Modifiers
- Cull The Weak — Reap becomes a Blood Skill that deals damage blood Physical damage. Reap will Execute enemies and has a 50% chance to form a Blood Orb if they are killed by it.
- Critical Strike Chance — Reap gains an additional 10% Critical Strike Chance.
- Chilled To The Bone — Reap deals damage cold Cold damage and Chills for X%. Reap gains an additional 30% Cast Speed.