Holy Light Aura
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Holy Light Aura
Paladin · Aura · Lucky Hit 25%
Cooldown: X seconds Lucky Hit Chance: X%% Passive: You and your allies emanate the Light, dealing pulsing damage damage every 2 seconds to X random Nearby enemies. Attack Speed further increases this damage. Active: Unleash 2 pure bolts of light, dealing active damage Holy damage to the Closest enemy and chaining up to X additional enemies before returning to you. When your first bolt of light returns, Heal for X% of your Maximum Life (X).
Skill Modifiers
- Rite of Judgement — Holy Light's active also Judges enemies and its Cooldown is reduced per rank.
- Rite of Mercy — Holy Light's active chains 2 more times and Fortifies you and your allies for X% of their Maximum Life (X).
- Rite of Submission — Holy Light's active now Stuns enemies for X seconds and deals upgrade c explosion payload damage in an area if the enemy dies during this effect.