Divine Lance
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Divine Lance
Paladin · Core · Lucky Hit 6%
Faith Cost: X Lucky Hit Chance: X% Impale enemies with a heavenly lance, stabbing 2 times for first payload damage each.
Skill Modifiers
- Zealous Joust — Divine Lance becomes a Zealot Skill. Divine Lance now stabs with 2 additional spears in a wider area, dealing upgrade b trident payload damage each and has 10% increased Critical Strike Damage.
- Divine Javelin — Throw Divine Lance, dealing projectile payload damage to the first enemy hit and bursting for an additional projectile burst payload damage. The first time an enemy is hit by a Divine Lance, they are impaled and dragged with it.
- Cast Speed — Divine Lance gains 20% increased Cast Speed.