Dash
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Dash
Rogue · Agility · Lucky Hit 25%
Charges: X Charge Cooldown: X seconds Lucky Hit Chance: X% Dash forward and slash enemies for impact damage. Any enemies hit are Slowed by X% for X seconds.
Skill Modifiers
- Critical Strike Chance — Damaging enemies with Dash increases their chance to be Critically Struck by 5% for X seconds.
- Primer — At the end of Dash, you enter Stealth for 4 seconds and gain 1 stack of Ferocity, increased by 1 per 5 Skill Ranks.
- Charges and Cooldown Reduction — Dash has 1 additional Charge and its Charge Cooldown is reduced by 3 seconds.