Shadow Clone
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Shadow Clone
Rogue · Ultimate
Cooldown: X seconds Summon a shadow that mimics your actions for X seconds. This Shadow Clone deals X% of your damage.
Skill Modifiers
- Relentless — Minimum Ferocity is increased by 4 as long as Shadow Clone is present. Shadow Clone's duration is increased by 5 seconds and deals 25% increased damage.
- Sentry — Shadow Clone becomes a Marksman Skill and now summons a stationary shadow that fires 3 piercing arrows every 1 seconds. Each arrow deals upgrade c projectile payload damage. Shadow Clone gains 2 additional Charges, and its Cooldown is reduced by 20 seconds. You may have up to 3 Shadow Clones active at a time.
- Awakening — Passive: After spending 100 Energy, your next Core Skill Cast becomes a Shade Skill and spawns a Shade that deals X% of its damage. Shadow Clone is now also a Shade Skill and its duration is reduced by 50%.