Incinerate
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Incinerate
Sorcerer · Core · Lucky Hit 16%
Mana Cost: X per second Lucky Hit Chance: X% Channel a beam of fire, dealing X damage and an additional burning damage Burning damage over X seconds. Incinerate's damage increases by 50% every second you channel it, up to X%.
Skill Modifiers
- Flamethrower — Incinerate gains 2 additional beams and deals its Burning damage 50% faster, but its range is reduced.
- Disintegration — Incinerate becomes a Shock Skill that deals Lightning damage. Incinerate's beam no longer penetrates enemies and it now deals upgradec damage damage to the first enemy hit and an additional upgradec secondary damage damage distributed among up to 5 enemies around them.
- Healthy Damage Bonus — Incinerate deals 25% increased damage while you are Healthy.