Teleport
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Teleport
Sorcerer · Defensive · Lucky Hit 65%
Cooldown: X seconds Lucky Hit Chance: X% Transform into lightning and surge to the target location, dealing X damage around you upon arrival.
Skill Modifiers
- Wormhole — Teleport Stuns enemies hit for X seconds, and there is a 2 second window where you can cast Teleport again.
- Electrobolt — Teleport pulls in all Close Crackling Energy and reduces the Cooldown of the next Teleport by X seconds per Crackling Energy gained this way.
- Blaze — Teleport becomes a Pyromancy Skill that deals upgradec damage Fire damage. Teleport now only dashes you forward a short distance and will consume 1 |4stack:stacks; of Overpower to refund its Cooldown.