Toxic Skin
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Toxic Skin
Spiritborn · Focus · Lucky Hit 20%
Cooldown: X seconds Lucky Hit Chance: 20% Passive: Enemies that attack you are Poisoned for poison dot damage over X seconds. Active: Your toxins overflow, applying the Poisoning in a trail and making you Unhindered for X seconds.
Skill Modifiers
- Erupting Skin — While Toxic Skin is active, you launch toxic globs that apply upgrade a poison dot Poisoning damage over X seconds
- Fiery Soul — Toxic Skin becomes a Jaguar Skill that deals Fire damage. Passive: Whenever you receive Healing, gain 25% Critical Strike Damage until your next Critical Strike, up to 200%. Active: Jaguar energy flows through you, automatically slashing Close enemies for upgrade c damage damage every 0.5 |4second:seconds; for X |4second:seconds;.
- Skuttle Bug — Toxic Skin's Cooldown is reduced by 3 |4second:seconds; and its damage Weakens enemies. While its active, you gain X% Armor.