Payback
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Payback
Spiritborn · Potency
Cooldown: X seconds Lucky Hit Chance: X%% Smash enemies in front of you, dealing impact damage. When attacked, you have a X% chance to reset Payback's Cooldown.
Skill Modifiers
- Area Increase — Payback echoes forward damaging a larger area.
- Insidious Retribution — Payback becomes a Centipede Skill that deals Poison damage. Payback smashes enemies in front of you, Poisoning them for upgrade c dot damage over X seconds and increasing your Thorns by 30% for 5 seconds. Whenever you Crowd Control an enemy, reduce Payback's Cooldown by 0.1 |4second:seconds;.
- Break Free — Becoming Control Impaired or Injured while Payback is on Cooldown makes it free to Cast and grants you Unstoppable and 40% Damage Reduction for 4 seconds. Can only occur once every 8 seconds.