Counterattack

Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.

Class
Spiritborn
Type
Defensive
Cooldown
0.25s

Skill Data

Counterattack
Spiritborn · Defensive · Cooldown 0.25s

Charges: X Charge Cooldown: X seconds Lucky Hit Chance: X%% Passive: Gain X% Dodge Chance and automatically retaliate against Close enemies for parry impact damage when you Dodge their attacks. Active: Dodge all direct attacks for X seconds per cast, up to X seconds.

Skill Modifiers