Ravager
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Ravager
Spiritborn · Focus
Cooldown: X seconds Lucky Hit Chance: X%% Passive: Minimum Ferocity increased by X. Active: Unleash a savage roar, causing each of your attacks to trigger an additional impact damage strike per enemy for X seconds.
Skill Modifiers
- Flurry of Claws — Ravager's Passive gains: Whenever a Skill comes off Cooldown, deal impact upgrade b damage to Close enemies. While Ravager is active, gain X% Cooldown Rate.
- Strength of the Forest — Ravager becomes a Gorilla Skill that deals Physical damage. Passive: Whenever you gain a stack of Resolve, deal impact c damage around you. Active: For 6 seconds, casting a Gorilla Skill gives you a stack of Resolve.
- Vigor Generation — While Ravager is active, gain 50% increased Vigor Generation.