Rushing Claw
Class skills with numeric descriptions resolved from the game's own SF tables, plus every skill modifier. Values that depend on runtime state are shown as X rather than guessed.
Skill Data
Rushing Claw
Spiritborn · Potency
Charges: X Charge Cooldown: X per X seconds Lucky Hit Chance: X%% Slash a short distance through an enemy, striking all enemies along the way twice for a total of impact tooltip total damage.
Skill Modifiers
- Damage Bonus — Rushing Claw deals 60% more damage if you Dodged in the last X seconds.
- Evasive Swipe — Rushing Claw becomes an Eagle Skill, deals Lightning damage, and has 2 Charges with a 25 second Charge Cooldown. You no longer need a target to Cast Rushing Claw.
- Evolving Claws — Rushing Claw deals 30% increased damage and is empowered based on how many Charges it has when you Cast it: • 1: Heals X% of your Maximum Life (X). • 2: Guaranteed to Critically Strike. • 3: Gain 100% Dodge Chance for X |4second:seconds;. • 4+: Strikes an additional time. Using Rushing Claw's last Charge will refill X Charges by consuming 4 stacks of Ferocity.